3D Artist

3D Artist

The Creative department is responsible for managing and producing all visual content that is required across the various departments within the organisation. This may include advertising material (print/digital/online) for Marketing and Sales and Partnership, support collateral for Programming and other internal documents.

Creative is made up of Graphic Designers, Illustrators, Photographers, Videographers, Video Editors, 3D Animators and Artists. During the event, there may be additional temporary Photographers and Videographers to help manage the workload.

3D Artist reports directly to the CG Supervisor and Creative Director and will be given either a solo 3D illustration brief or collaborate with other artists on the same project.

Projects available may include Promotional videos, Social Media posts, 3D Art Competition artwork or other internal projects.

We recommend those who have studied an Animation Course, or are currently working in the industry, or have a strong passion for 3D Art and Animation for game or film to apply for this position. If you have experience in 3D Modelling and texturing, you can consider applying for this position.

 3D Artist and Animator are responsible for working on a 3D Art or animation render which would be used for marketing/sponsorship use across the year. This may include content that will be published on SMASH! Social media platforms including Youtube, Facebook video, and Instagram Reels/IGTV, as well as the SMASH! Website and any third party collaborations.

Responsibilities include:

  • Follow post-production briefs given by the director
  • 3D modelling, texturing and rendering
  • Work closely with illustrators and Lead Video Editor on animation projects
  • Work with other departments on 3D projects
  • Taking in feedback from the Director to align to SMASH! theme and brand
  • Ensure a high level of communication is maintained with Media Production staff
  • Interact with tracking systems, adhere to SMASH’s storage management procedures and backup process.
  • Distribute and share knowledge regularly to assist in ongoing development of content.
  • Able to execute the following at a high level:
    • Character Modelling and/or Hard Surface Modeling
    • Look-development and Texturing
  • Have intimate software knowledge of at least 2 of the following CG packages:
    • Maya
    • Blender
  • Experience and deep understanding of the ability to create 3D models that can include the following
    • Hard-Surface Modelling
    • Character Modelling
    • Creature Sculpting
  • Contactable on a regular basis via email and Slack.
  • Strong communication skills in English.
  • Attend meetings, workshops and activities as required.
  • 3D Design 
  • Illustration
  • Previous volunteer or customer service experience

Application Form